Welcome to the MeshGod 4000 Operations Documentation.
On the left side, you’ll find all MeshOperation categories and their included operations — arranged exactly the same way as inside the asset.
Each category contains the tools available in that group, matching the structure you see in the Unity Editor.
Click on any operation to learn more about:
- What it does
- How it modifies the mesh
- Usage behavior
- Constraints and compatibility
This documentation is designed to mirror the in-editor workflow, so navigating here should feel familiar and intuitive.
